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Old Dec 28, 2007, 01:22 AM // 01:22   #1
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Suggestion has 2 parts:

1. Arrange so that gate guard to the Northlands will open the gate for you if you are 11th level or higher and solo.

2. Put 4 level 13 Charr in Piken Area of Pre-Searing Ascalon.

(At 13th level PC will still have to death level at least one level in order to get title and cannot therefore get both LDoA and Survivor.)

The only reason nothing has been done so far seems to be a lot of stodgy old wrinkled types cringing that someone else might not have to walk to and from school up hill both ways in 300 mile an hour winds, with 200 feet of snow falling per hour, while carrying 80,000 pounds of homework (after all we cant break the law and violate DOT limits).

For those who feel it would be horrendous that people might actually be able to play for the greater majority of their title, or jealous that everyone should suffer the pains and anquish of their death leveling for it: <Bronx Cheer>!
And no, I won't like you. I hate this crap. I will not back down. I will not go away. Anyone who supports the prostitute gate monkeys is beneath contempt.
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Old Dec 28, 2007, 01:23 AM // 01:23   #2
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It's free cash to perma-pre's
/signed for the pr0 afkers
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Old Dec 28, 2007, 03:04 AM // 03:04   #3
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I'm indifferent. Death Leveling is blown out of proportion, considering you can put 20 minutes before some activity (like a job, or classes, or sleep) into setting up a DeathLevel, set "Away" to your Guild Wars status, and go do what you need to do. Then you come back and kill the now-experienced enemies. Too many people take it as "zomg, I can't play GW cuz I have to do gay DLevel!"

And as for not needing a gate monkey, I'm also indifferent. No matter what function you are performing (full Charr farm, boss farm, DLevel), you always get enough money to cover the 50g, and then some (amount dependent on how much you kill). Besides, you get waves of adoring fans for being Level 1x and wanting them to Monkey for you.
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Old Dec 28, 2007, 04:15 AM // 04:15   #4
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/notsigned.

Gate monkeys = Economy.
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Old Dec 28, 2007, 05:18 AM // 05:18   #5
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It will never happen.

1. Gaile said the title is a reward for those who found the clever way to reach lvl20 in presearing.

2. Anet is putting most of their ressources in GW2 and won't change the way to reach an already achievable title.

3. Anet already stated they won't add any new stuff in previous campaigns anymore.

4. Before someone mentions it, Gaile said there will never be HM in pre.

5. If you don't like it, don't get it. Don't give your usual excuse "I want this title for RP purposes" like previous threads you made with the same exact suggestion. If you really want it, stop whining and do what every LDoA title holders did to get it.

Last edited by Lilanthe; Dec 28, 2007 at 05:21 AM // 05:21..
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Old Dec 28, 2007, 06:01 AM // 06:01   #6
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LoDA doesn't need to get easier.

/Not signed.

Last edited by You can't see me; Apr 20, 2008 at 02:42 PM // 14:42..
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Old Dec 28, 2007, 12:08 PM // 12:08   #7
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If you could get onto level 19 without dying then collect all the quest rewards is there enough to make level 20?
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Old Dec 28, 2007, 01:53 PM // 13:53   #8
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Quote:
Originally Posted by JeniM
If you could get onto level 19 without dying then collect all the quest rewards is there enough to make level 20?
iirc eles and mesmers will end up with 99% experience, other profs will be able to level up.
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Old Dec 28, 2007, 02:38 PM // 14:38   #9
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Quote:
Originally Posted by JeniM
If you could get onto level 19 without dying then collect all the quest rewards is there enough to make level 20?
That is why I suggested 13th level Charr. That way you can't get to 19. Only to 18. I may be off by one level and it may need to be 12th level Charr.

Quote:
Originally Posted by Lilanthe
1. Gaile said the title is a reward for those who found the clever way to reach lvl20 in presearing.
I am aware the title was created for overgrown spiteful brats who had to find a way to break the intent of the system and prove their superiority above all others. So, ANet chose to reward a wrong attitude for ingenuity developed solely and only from Spite. Certainly, that is the kind of people we want rewarded. After all despisers of authority and rules breakers are all important and should be adored and applauded for their behavior. I am sure it is good training for the next Enron Exec.

Quote:
2. Anet is putting most of their ressources in GW2 and won't change the way to reach an already achievable title.
Yes, and Favor will never cease to be controlled by Hall battles either. Doing the right thing for the right reasons remains something ANet avoids at all costs. That is why access to FoW and UW is still only the perogative of those in the region where the winning HA team is from...

Quote:
3. Anet already stated they won't add any new stuff in previous campaigns anymore.
ANet has also stated *there is no farm code*. Oh, gee you mean that farm code - silly us. Well, ok, we used to have a farm code - but since we got caught: There is no farm code. Really - believe everything we say.

Quote:
5. If you don't like it, don't get it. Don't give your usual excuse "I want this title for RP purposes" like previous threads you made with the same exact suggestion. If you really want it, stop whining and do what every LDoA title holders did to get it.
Yes, Spinoza. I understand if you don't like being a Jew living in Spain during the Inquisition then you should leave - like he did. The ideology of "love it or leave it" would settle all of us in a permanent state of non-progress. I will do neither. I will not back up. I will not back down.

The ideology that you should just live like your great great great great grandfather did or don't live doesn't work either. Just because it was done that way before does not make it right or best. A system used by the rebelious (then rewarded for it) out of spite, not because what they were doing entertained anything other than their spite, does not make it correct. Nor should it be inflicted on others to achieve the title.

I am willing to compromise for one level of death leveling between 18 and 19 only because of those terrified their might be an extra title for people in Prophecies. These same people are totally inconsistant. While they demand for equality in this title, they completely avoid the inequalities in the games, such as: inscriptions only for Nightfall and GWEN weapons/off-hands, lack of armors for all classes that would fit each culture group (Kurzick Elite Derv, Sunspear Rit), inability to purchase skills from campaign of origin for non-core classes at trainers (at least main port trainers: Kamadan, Kaineng, and Lion's Arch, Guild Hall), etc. They are just as rational as those who say, "I am pro-life. Kill him!"

I am working on it. I will continue to work on it within the bounds that currently exist. I will Never back up. I will Never back down. I will Not go away. And I will continue to make my position known indefinately: in game, in forum, and to the inattentive support staff. (Most recently provided the above information their response was: Sorry, we cannot turn back anybodies' death counter. Something that was not asked for, not mentioned, and not appropriate in response.)
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Old Dec 28, 2007, 06:26 PM // 18:26   #10
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Learn why people got to level 20 in Pre-Searing before there was a title for it.
Learn why people get titles (any).
Learn what titles do for you.
Learn what Anet does with these forums.

Continue to annoy the ones who already learned these things, as that is what you have said you will be doing.
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Old Dec 28, 2007, 08:52 PM // 20:52   #11
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the only reason why nothing has changed yet is cause of of selfish people..that cry for this title that nothign should change...
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Old Dec 28, 2007, 09:06 PM // 21:06   #12
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Quote:
Originally Posted by Fitz Rinley
zip
Oh my god, you're hilarious. All your "counter-arguments" (if they even are or if you even have. At this point it's just whining.) are all so pathetic they do not even deserve an answer from me. I'm sorry, I'm smart enough to not lend you a hand here to start the argument.

And your analogy to my last point is so flawed I'm surprised you didn't actually noticed it.


Quote:
I am working on it. I will continue to work on it within the bounds that currently exist. I will Never back up. I will Never back down. I will Not go away. And I will continue to make my position known indefinately: in game, in forum, and to the inattentive support staff. (Most recently provided the above information their response was: Sorry, we cannot turn back anybodies' death counter. Something that was not asked for, not mentioned, and not appropriate in response.)
This game seems to take an awful lot of importance in your life to get up in arms like that for your sake. At 40 years old... that's even more pitiful.

Hum... Get a life ? I know this line is quite overused, but in this case, it's well deserved.

Last edited by Lilanthe; Dec 28, 2007 at 09:12 PM // 21:12..
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Old Dec 28, 2007, 09:45 PM // 21:45   #13
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I say change the title to " legendary death leveler" or "legendary char dropping" or "legenadary rez shrine tester", at least it is more accurate this way.

/unsigned

and no i don't have the title but why make any title easier in pve to get, you don't see the hordes of pvp players complaining that only 3 people maxed hero in 2 years.....
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Old Dec 29, 2007, 12:43 AM // 00:43   #14
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Nobody's maxed Hero yet.
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Old Dec 29, 2007, 12:49 AM // 00:49   #15
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Quote:
Originally Posted by TaCktiX
Nobody's maxed Hero yet.

lol, I stand corrected.
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Old Dec 29, 2007, 01:12 AM // 01:12   #16
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Quote:
Originally Posted by Lilanthe
This game seems to take an awful lot of importance in your life to get up in arms like that for your sake. At 40 years old... that's even more pitiful.

Hum... Get a life ? I know this line is quite overused, but in this case, it's well deserved.
That made me lawl

Oh, and if you are really hoping for a change to pre that would make LDoA easier, I am afraid you are out of luck my friend. I highly doubt there will be any additional changes. Just accept that youll either have to idle for 700+ hours or leave pre searing. I would choose the latter myself, but hey, thats just me. Dont expect a change to the current system though, because youll most likely just end up dissapointed.
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Old Dec 29, 2007, 01:16 AM // 01:16   #17
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@OP: hey, life is unfair, let's deal with it
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Old Dec 29, 2007, 01:17 AM // 01:17   #18
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STOP PLEASE!

Enough of these damn threads bout making LDOA any easier as it is. The only good suggestion there was make it so you get like 5 xp for like 10 enemies killed(to bad this is not in the game if it was I would make LDOA AND SURVIVOR) but everything else is crap.
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Old Dec 29, 2007, 02:00 AM // 02:00   #19
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Quote:
Originally Posted by zamial
"legenadary rez shrine tester"
HAHAHA! My derv has this, easily. She dies so much that Grenth had to install a revolving door on the Underworld. :B

On topic? No. Don't change anything about LDoA, and especially don't make it easier. If I had any suggestions at all, I'd probably move to make it unavailable now, since all the LDoAs these days are just players discovering it on the wiki and following guides written by others. :P How many of them would've found it for themselves?

No, I don't think it'll happen, and I'm not about to make a thread about it or anything. :P I'm just saying, the sort of players ANet set out to reward with LDoA earned the damn thing long ago.
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Old Dec 29, 2007, 04:48 AM // 04:48   #20
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Quote:
Originally Posted by Witchblade
@OP: hey, life is unfair, let's deal with it
I am fully aware that life is unfair. I am dealing with it. Hiding in a hole and pretending no one can do anything and there is no point in continuous effort is not dealing with it. Stating, “I am only a player, and insignificant no one, so I should do and say nothing.” Or say it only once and give up, well – That is not dealing with it. To be dealing with something is maintain interaction and effort.

Quote:
Originally Posted by MagmaRed
Learn why people got to level 20 in Pre-Searing before there was a title for it.
From their own responses, it was to prove they could do what was not intended and not considered possible. To abuse an exploit in order to spite the game makers.
Quote:
Originally Posted by MagmaRed
Learn why people get titles (any).
These purposes vary. Primary motivations are role playing purposes, Hall of Monument requirements, through completed everything else and needed something else to do.
Quote:
Originally Posted by MagmaRed
Learn what titles do for you.
Titles provide ambiance to the personification, reward in Hall of Monuments, and/or increased skill effectiveness for title based skills.
Quote:
Originally Posted by MagmaRed
Learn what Anet does with these forums.
ANet uses these forums as a dumping ground to avoid communicating directly with players and to consider game changes based on popularity not correctitude. And so, when a popular position is immoral, ANet feels no compulsion to consider doing what is moral.


Quote:
Originally Posted by Phoenix Tears
the only reason why nothing has changed yet is cause of selfish people … that cry for this title that nothign should change...
Agreed. The reason change does not happen is because of those who feel they would somehow be cheated if other players did not suffer what they suffered to get the title. They feel others should take the same path they did to get to the same place, even if they equally did not enjoy doing it. (As they say, the masochist loves company.) Simply because they did not have the nerve to request and demand change for the better for themselves and their fellow players does not indicate change is inappropriate.


Quote:
Originally Posted by Lilanthe
Oh my god, you're hilarious. All your "counter-arguments" (if they even are or if you even have. At this point it's just whining.) are all so pathetic they do not even deserve an answer from me. I'm sorry, I'm smart enough to not lend you a hand here to start the argument.
If you were as classically trained as you claim to be in classical debate and logic, then you would know you cannot start the argument. The argument was already laid before you posted.
Quote:
Originally Posted by Lilianthe
And your analogy to my last point is so flawed I'm surprised you didn't actually noticed it.
No my analogy is not flawed. I presented both the accurate historical context of the position you inappropriately apply without meeting the preconditions for the same and an expanded view of your second implication so that the detail of the position could show the negative of its application. That is “Love it or Leave it” pales before “Love it and Fix it” and “We must do it the way it has always been done” lacks value in comparison to “We ought seek to make it better for both ourselves and those who come after.”
Quote:
Originally Posted by Lilianthe
This game seems to take an awful lot of importance in your life to get up in arms like that for your sake. At 40 years old... that's even more pitiful.
Hum... Get a life ? I know this line is quite overused, but in this case, it's well deserved.
Yes, I am 40 years old and disabled. Heal me great goddess and I will take back my life.

Quote:
Originally Posted by zamial
and no i don't have the title but why make any title easier in pve to get, you don't see the hordes of pvp players complaining that only 3 people maxed hero in 2 years...
No you do not, for a simple reason. PvP is not based in fantasy expression. The value of the title in PvP is to promote the not yet attainable or barely ever attainable. Just as each year there cannot be 6 billion Olympic gold medals granted for the balance beam, PvP is based upon competition for the excellence which excels above all others. The fantasy of PvP is to compete for that which might never be obtained. PvE is inherently the opposite in nature. PvE expresses the hero who Does obtain without doubt and in the regular progress of the story the heroic expression. Every PvE character is the Hero with a Thousand Faces; they are all Erekose (Hawkmoon, Corum Jhaelen Irsei, Elric of Melnibone). While it is incumbent upon PvP players to seek to make attainment fair, it is the nature of competitive play to temporarily accept subordination through defeat and compete to excel beyond the past by correcting the flaws in one’s self performance. This is a limited goal in PvE where the function of play is based upon an opposite motivation. However, there is no improvement an individual can make in their play that will increase their efficiency in obtaining LDoA. They can remove armor while committing suicide on the shrine. They can spam Frenzy while committing suicide on the shrine. These are examples of things they Can do.

Quote:
Originally Posted by Sharkman
Oh, and if you are really hoping for a change to pre that would make LDoA easier, I am afraid you are out of luck my friend. I highly doubt there will be any additional changes. Just accept that you’ll either have to idle for 700+ hours or leave pre searing. I would choose the latter myself, but hey, thats just me. Dont expect a change to the current system though, because you’ll most likely just end up dissapointed.
Hope is irrelevant. I do not believe in hope and have no use for it. There is only action or inaction. I expect nothing positive. This ensures the only surprises will be those that grant the five second smirk of amusement should something accidently go right.


Quote:
Originally Posted by genofreek
On topic? No. Don't change anything about LDoA, and especially don't make it easier. If I had any suggestions at all, I'd probably move to make it unavailable now, since all the LDoAs these days are just players discovering it on the wiki and following guides written by others. :P How many of them would've found it for themselves?
And while we are at it lets make GW unavailable. Afterall, how many would have programmed it for themselves. If they are just following rules and stuff published by others then certainly they should not play or achieve anything.
Quote:
Originally Posted by genofreek
No, I don't think it'll happen, and I'm not about to make a thread about it or anything. :P I'm just saying, the sort of players ANet set out to reward with LDoA earned the damn thing long ago.
I already said I expect nothing positive or right to be done. My obligation is to seek the better and the right not to be concerned with what others will or will not bother to do. However, those ANet set out to reward with the title were rewarded for their exploit of the system in rebellion to get around ANet’s intent. Once observing that players were intent upon achieving 20th level in Pre their response should have been to establish a positivistic approach for it. Instead they created a meaning of value for role play and character expression and abandoned the player base to suicidal grind fests if they were going to achieve the title. Now that there is Hard Mode one can leave Pre and immediately begin playing at 20th level as soon as they have beat the game once. There is no reason to deny accounts that have HM access a reasonable way to achieve 20th level before leaving Pre – just as one can be 20th level before leaving any other game starter area. Death leveling for a month or six is Never going to be reasonable entertaining play.
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